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Wohnort: Hallen des Hasses

Beitrag Do 27.11.03 14:09 Baiern Script V1 --sehr lang ;)
Antworten mit Zitat  

so da nu angefragt wurde werd ich mal meine scripts für den baiern posten

ACHTUNG ES IST AUF MEINEN (!!!) ZUGESCHNITTEN UND ICH HAB NE MENGE ADDON PARTS DRANNE!

_main_CoupeSport_GT_III.cfg
Zitat:
# Vehicle importer wizard generated vehicle configuration file #

material 0x00000000 0x0005000B 0x0005000B

compound
compound
chassis
body 0.0 0.0 0.0 0.0 0.0 0.0 0.001 sphere 0.001 0.001 0.001
noclick
bone
body 0.000 0.357 0.381 0.000 0.000 0.000 39.000 cars\racers\Baiern_data\meshes\_phys_chassis_Rf.scx ;0x00 00002F
noclick
body 0.000 -0.010 0.363 0.000 0.000 0.000 54.600 cars\racers\Baiern_data\meshes\_phys_chassis_cockpit.scx  ;0x00000030
noclick
body 0.000 -0.340 0.540 0.000 0.000 0.000 499.200 cars\racers\Baiern_data\meshes\_phys_chassis_frame.scx ; 0x00000031
noclick
body 0.000 0.060 1.816 0.000 0.000 0.000 15.600 cars\racers\Baiern_data\meshes\_phys_chassis_load_bay.scx ;0x00000032
noclick
body -0.302 -0.477 -1.393 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_R L.scx ;0x00000033
noclick
body -0.310 -0.402 -1.818 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_F L.scx ;0x00000034
noclick
body -0.003 -0.493 -1.371 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_R C.scx ;0x00000035
noclick
body 0.000 -0.322 -1.929 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_F C.scx ;0x00000036
noclick
body 0.302 -0.477 -1.393 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_R R.scx ;0x00000037
noclick
body 0.310 -0.402 -1.818 0.000 0.000 0.000 19.500 cars\racers\Baiern_data\meshes\_phys_chassis_engine_bay_F R.scx ;0x00000038
noclick
# total mass: 709.800 kg

//water object
body 0.000 0.000 0.000 0.000 0.000 0.000 0.001 cars\racers\Baiern_data\meshes\_phys_chassis_water.scx ; viztest
noclick
nocollision
buoy
//end water object


click 0x0000012C
deformable 0x00000063

camera -0.391 0.320 0.256 0.000 0.000 0.000 90.000
camera 0.008 0.453 -0.540 0.000 0.000 0.000 120.000
camera 0.008 -0.213 -2.324 0.000 0.000 0.000 120.000
camera -1.0669 -0.2947 -0.5753 0.000 0.000 0.000 120.000
camera 0.000 0.438 1.085 0.000 0.000 0.000 120.000

steering -0.378 0.055 -0.343 0.000 -0.419 0.000 0.01 sphere 0.1
nocollision
render 0x0003001C

seat -0.391 -0.340 0.080 0.000 0.410 0.000
pedals -0.391 -0.350 -0.700

endcompound auto
endcompound auto
damagedef 0
category 2

mesh 0x00000064
texture 0x00020025

controller 0 1 2 3 4
name PLAYER CAMERAS
ext_camera 120 0,1.8,0 0.0,1.0,-2.0 0,0.0,0.0 5

steerhelp 1.0 30.0 0.5 0.0 1.57 1.0

enginepower 100.000000000 4.000000000 0.000060000 0.003000000 688.235294118 40.000000000
brakepower 1000.0 2000.0
maxsteer 0.65 2.736
ratios 5 4.2 2.5 1.3 1.0 0.758 -4.4
rearendratio 4.41

# 'alvaz' deflector #
wing 4 0.000000000 -0.433455000 0.302060000 -0.000127155 -0.859782000 0.007428150 122.503200000 -0.250 0.666

# 'teto' deflector #
wing 4 0.000000000 0.508645000 0.606518000 0.000000000 0.993280000 0.027470500 29.955900000 -0.250 0.666

# 'tetokeret' deflector #
wing 4 -0.547157000 0.395544000 0.678205000 -0.595856000 0.699416000 -0.000591188 10.655430000 -0.250 0.666

# common slots #

;upper arms on chassis
slot -0.563 -0.018 -1.480 0 0 0 501
slot 0.563 -0.018 -1.480 0 0 0 502
slot -0.591 -0.102 1.191 0 0 0 503
slot 0.591 -0.102 1.191 0 0 0 504

# FL wheel #
type 10.000 sphere 0.315
spring 0.290 0.100 0.050
wheel -0.729 -0.560 -1.480 0.000 0.000 0.000 1.000 1.000 1.000 0.000 ;edited
wheelbones
slot 0.000 0.000 0.000 0.000 0.000 0.000 101 ; FL wheel
attach 0x00040200 1
slottype 101
slotdmgmode 0x00000004

slot 0.000 0.000 0.000 0.000 0.000 0.000 121 ; FL hub
attach 0x0004022B 1
slottype 201
slot 0.000 0.100 0.000 0.000 0.000 0.000 131 ; FL hub up
slottype 201
slot 0.000 0.000 0.000 0.000 0.000 0.000 351 ; FL lower arm
slottype 301

slot 0.000 0.000 0.000 0.000 0.000 0.000 111 ; FL brake
attach 0x00040024 1

slottype 201
slotdmgmode 0x00000006

slot 0.024 0.150 0.000 0.000 0.000 0.000 301 ; FL shock absorber
attach 0x00041000 1
slottype 201
bonepos 0.156 0.400 0.000
slotdmgmode 0x00000007

slot 0.156 0.000 0.000 0.000 0.000 0.000 311 ; FL spring
attach 0x00040051 1
slottype 301
bonepos 0.156 0.400 0.000
slotdmgmode 0x00000007

# FR wheel #
type 10.000 sphere 0.315
spring 0.290 0.100 0.050
wheel 0.729 -0.560 -1.480 0.000 0.000 0.000 1.000 1.000 1.000 0.000 ;edited
wheelbones
slot 0.000 0.000 0.000 3.142 0.000 0.000 102 ; FR wheel
attach 0x00040200 1
slottype 102
slotdmgmode 0x00010004

slot 0.000 0.000 0.000 0.000 0.000 0.000 122 ; FL hub
attach 0x0004022C 1
slottype 202
slot 0.000 0.100 0.000 0.000 0.000 0.000 132 ; FL hub up
slottype 202
slot 0.000 0.000 0.000 0.000 0.000 0.000 352 ; FL lower arm
slottype 302

slot 0.000 0.000 0.000 0.000 0.000 0.000 112 ; FR brake
attach 0x00040024 1

slottype 202
slotdmgmode 0x00010006

slot -0.024 0.150 0.000 0.000 0.000 0.000 302 ; FR shock absorber
attach 0x00041000 1
slottype 202
bonepos -0.156 0.400 0.000
slotdmgmode 0x00010007

slot -0.156 0.000 0.000 0.000 0.000 0.000 312 ; FR spring
attach 0x00040051 1
slottype 302
bonepos -0.156 0.400 0.000
slotdmgmode 0x00010007

# RL wheel #
type 10.000 sphere 0.315
spring 0.290 0.100 0.050
wheel -0.745 -0.570 1.256 0.000 0.000 0.000 0.000 1.000 1.000 1.000 ;edited
wheelbones
slot 0.000 0.000 0.000 0.000 0.000 0.000 103 ; RL wheel
attach 0x00040200 1
slottype 103
slotdmgmode 0x00020004

slot 0.000 0.000 0.000 0.000 0.000 0.000 123 ; RL hub
attach 0x0004022D 1
slottype 203
slot 0.000 0.100 0.000 0.000 0.000 0.000 133 ; RL hub up
slottype 203
slot 0.000 0.000 0.000 0.000 0.000 0.000 353 ; RL lower arm
slottype 303

slot 0.000 0.000 0.000 0.000 0.000 0.000 113 ; RL brake
attach 0x00040024 1

slottype 203
slotdmgmode 0x00020006

slot 0.176 0.000 -0.100 0.000 0.000 0.000 303 ; RL shock absorber
attach 0x00041000 1
slottype 303
bonepos 0.193 0.400 0.000
slotdmgmode 0x00020007

slot 0.193 0.000 0.000 0.000 0.000 0.000 313 ; RL spring
attach 0x00040051 1
slottype 303
bonepos 0.193 0.400 0.000
slotdmgmode 0x00020007


;a rugo es leng.csill. vege a hub-on:
slot 0.154 -0.028 -0.128 0.000 0.000 0.000 523
slottype 203

;feltengely a hub-on?
slot 0.118 0.000 0.000 0.000 0.000 0.000 533
slottype 203


;feltengely vege a kasznin:
slot -0.227 -0.455 1.271 0.000 0.000 0.000 543

;control arm a kasznin:
slot -0.390 -0.433 0.940 0.000 0.000 0.000 553

;R axle a kasznin:
slot 0.000 -0.415 1.240 0.000 0.000 0.000 563





# RR wheel #
type 10.000 sphere 0.315
spring 0.290 0.100 0.050
wheel 0.745 -0.570 1.256 0.000 0.000 0.000 0.000 1.000 1.000 1.000 ;edited
wheelbones
slot 0.000 0.000 0.000 3.142 0.000 0.000 104 ; RR wheel
attach 0x00040200 1
slottype 104
slotdmgmode 0x00030004

slot 0.000 0.000 0.000 0.000 0.000 0.000 124 ; RR hub
attach 0x0004022E 1
slottype 204
slot 0.000 0.100 0.000 0.000 0.000 0.000 134 ; RR hub up
slottype 204
slot 0.000 0.000 0.000 0.000 0.000 0.000 354 ; RR lower arm
slottype 304

slot 0.000 0.000 0.000 0.000 0.000 0.000 114 ; RR brake
attach 0x00040024 1

slottype 204
slotdmgmode 0x00030006

slot -0.176 0.000 -0.100 0.000 0.000 0.000 304 ; RR shock absorber
attach 0x00041000 1
slottype 304
bonepos -0.193 0.400 0.000
slotdmgmode 0x00030007

slot -0.193 0.000 0.000 0.000 0.000 0.000 314 ; RR spring
attach 0x00040051 1
slottype 304
bonepos -0.193 0.400 0.000
slotdmgmode 0x00030007


;a rugo es leng.csill. vege a hub-on:
slot -0.154 -0.028 -0.128 0.000 0.000 0.000 524
slottype 204

;feltengely a hub-on?
slot -0.118 0.000 0.000 0.000 0.000 0.000 534
slottype 204


;feltengely vege a kasznin:
slot 0.212 -0.476 1.241 0.000 0.000 0.000 544

;control arm a kasznin:
slot 0.390 -0.433 0.940 0.000 0.000 0.000 554

;R axle a kasznin:
slot 0.000 -0.415 1.240 0.000 0.000 0.000 564



slot 0.000 0.210 -0.807 0.000 0.000 0.000 601 ; hood
compatible 0x00000006 601
flap 0.000 -0.110 -2.024 -1.000 0.000 0.000 0.000 0.000 2.500 0.000 0.873 ;edited
#flap 0.000 0.210 -0.807 1.000 0.000 0.000 0.000 0.000 -1.000 0.000 0.873

slot -0.007 -0.523 -1.397 0.000 0.000 0.000 401 ; Baiern_Emer_longitudinal_engine
attach 0x00070041 1
attach 0x00070052 1
attach 0x0007007E 1
attach 0x0007007F 1
slotdmgmode 0x00000008
slotdeform 0.000

slot -0.200 -0.364 -1.183 -0.400 0.000 0.000 403 ; battery edited
attach 0x00045300 1 ; batteries

slot -0.115 -0.080 1.960 -1.571 -0.100 0.000 500 ; koffer lho
attach 0x00043200 1 ; large_N2O_canister_01

slot -0.115 -0.080 1.740 -1.571 -0.100 0.000 505 ; koffer lvo
attach 0x00043200 1 ; large NOS canisters

slot 0.125 -0.080 1.960 1.571 -0.100 0.000 513 ; koffer rho
attach 0x00043200 1 ; large_N2O_canister_01

slot 0.125 -0.080 1.740 1.571 -0.100 0.000 506 ; koffer rvo
attach 0x00043200 1 ; large NOS canisters

slot -0.115 -0.260 1.960 -1.571 -0.100 0.000 514 ; koffer lhu
attach 0x00043200 1 ; large_N2O_canister_01

slot -0.115 -0.260 1.740 -1.571 -0.100 0.000 515 ; koffer lvu
attach 0x00043200 1 ; large NOS canisters

slot 0.125 -0.260 1.960 1.571 -0.100 0.000 516 ; koffer rhu
attach 0x00043200 1 ; large_N2O_canister_01

slot 0.125 -0.260 1.740 1.571 -0.100 0.000 517 ; koffer rvu
attach 0x00043200 1 ; large NOS canisters

slot -0.250 -0.454 0.650 -1.571 0.000 0.000 507 ;sitz lu
attach 0x00043200 1 ; large NOS canisters

slot 0.250 -0.454 0.650 1.571 0.000 0.000 508 ; sitz ru
attach 0x00043200 1 ; large NOS canisters

slot -0.240 -0.254 0.650 -1.571 0.000 0.000 509 ; sitz lm
attach 0x00043200 1 ; large NOS canisters

slot 0.240 -0.254 0.650 1.571 0.000 0.000 510 ; sitz rm
attach 0x00043200 1 ; large NOS canisters

slot -0.220 -0.054 0.650 -1.571 0.000 0.000 511 ; sitz lo
attach 0x00043200 1 ; large NOS canisters

slot 0.220 -0.054 0.650 1.571 0.000 0.000 512 ; sitz ro
attach 0x00043200 1 ; large NOS canisters

# extra slots #

slot 0.000 -0.174 -2.168 0.000 0.000 0.000 3 ; F_bumper
compatible 0x00000006 3

slot 0.000 0.207 -0.907 0.000 0.000 0.000 4 ; F_windshield
compatible 0x00000006 4

slot -0.361 -0.374 -0.200 0.000 0.000 0.000 901 ; FL_seat
attach 0x0004007D 1
compatible 0x00000006 901

slot 0.361 -0.374 -0.200 0.000 0.000 0.000 902 ; FR_seat
attach 0x0004007D 1
compatible 0x00000006 902

#slot 0.000 -0.286 0.502 0.000 0.000 0.000 903 ; R_seats
#compatible 0x00000006 903

slot -0.544 -0.091 -2.027 0.000 0.000 0.000 7 ; L_headlights
compatible 0x00000006 7

slot -0.621 0.177 -0.811 0.000 0.000 0.000 25 ; FL_quarterpanel
compatible 0x00000006 25

slot -0.865 -0.105 -0.818 0.000 0.000 0.000 5 ; FL_door
compatible 0x00000006 5
#flap -0.765 -0.105 0.618 0.400 1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;rechtz oben hinten
#flap -0.765 -0.105 0.618 0.000 1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;nach hinten auf
flap -0.895 -0.105 -0.818 -1.000 -1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;nach vorn oben auf
#flap -0.895 -0.105 -0.818 0.000 -1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;nach vorn auf
#flap -0.895 -0.105 -0.818 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.134 ;flügel
# l r schräge y ???

slot -0.896 -0.521 -0.105 0.000 0.000 0.000 8 ; L_sideskirt
compatible 0x00000006 8

slot -0.686 0.172 0.557 0.000 0.000 0.000 26 ; RL_quarterpanel
compatible 0x00000006 26

slot -0.624 0.037 2.027 0.000 0.000 0.000 16 ; L_taillights
compatible 0x00000006 16
flap -0.714 0.037 2.027 0.000 -2.000 0.000 0.000 0.000 1.000 0.000 1.134

slot 0.544 -0.091 -2.027 0.000 0.000 0.000 10 ; R_headlights
compatible 0x00000006 10

slot 0.621 0.177 -0.811 0.000 0.000 0.000 27 ; FR_quarterpanel
compatible 0x00000006 27

slot 0.865 -0.105 -0.818 0.000 0.000 0.000 23 ; FR_door
compatible 0x00000006 23
#flap 0.765 -0.105 0.618 0.400 -1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;linx oben hintn
#flap 0.765 -0.105 0.618 0.000 -1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;nach hinten auf
flap 0.895 -0.105 -0.818 -1.000 1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;nach vorn oben auf
#flap 0.895 -0.105 -0.818 0.000 1.000 0.000 0.000 0.000 1.000 0.000 1.134 ;normal auf
#flap 0.895 -0.105 -0.818 0.000 0.000 0.000 0.000 0.000 1.000 0.000 1.134 ;flügel

slot 0.896 -0.521 -0.105 0.000 0.000 0.000 12 ; R_sideskirt
compatible 0x00000006 12

slot 0.686 0.172 0.557 0.000 0.000 0.000 29 ; RR_quarterpanel
compatible 0x00000006 29

slot 0.624 0.037 2.027 0.000 0.000 0.000 17 ; R_taillights
compatible 0x00000006 17

slot 0.000 0.267 1.639 0.000 0.000 0.000 13 ; R_windshield
compatible 0x00000006 13

slot 0.000 -0.136 2.098 0.000 0.000 0.000 9 ; R_bumper
compatible 0x00000006 9

slot 0.000 0.267 1.589 0.000 0.000 0.000 15 ; trunk
compatible 0x00000006 15
#flap 0.000 0.567 1.989 0.000 0.000 0.000 0.000 -2.000 1.000 0.000 1.396
flap 0.000 0.267 1.589 -1.000 0.000 0.000 0.000 0.000 1.000 0.000 1.396

slot 0.000 -0.201 -2.059 0.000 0.000 0.000 32 ; radiator
compatible 0x00000006 32

slot 0.155 -0.505 -1.138 0.000 0.000 0.000 22 ; exhaust_pipe
compatible 0x00000006 22
slotdeform 0.000

slot -0.678 0.193 0.684 0.000 0.000 0.000 34 ; RL_window
compatible 0x00000006 34

slot 0.678 0.193 0.684 0.000 0.000 0.000 33 ; RR_window
compatible 0x00000006 33

slot 0.000 0.000 0.000 0.000 0.000 0.000 999 ; steering wheel
attach 0x00040999 999 ; default steering wheel
slottype 11

#added

slot 0.000 -0.174 -2.168 0.000 0.000 0.000 600 ; F_bumper2
compatible 0x00000006 3

slot 0.000 0.495 0.940 0.000 0.238 0.000 18 ; Dachspoiler
attach 0x00040088 1

slot 0.000 0.207 -0.907 0.000 0.000 0.000 4 ; F_windshield2
compatible 0x00000006 4

slot 0.000 0.207 -0.907 0.000 0.000 0.000 4 ; F_windshield3
compatible 0x00000006 4

slot 0.000 0.267 1.639 0.000 0.000 0.000 13 ; R_windshield2
compatible 0x00000006 13

slot 0.000 0.267 1.639 0.000 0.000 0.000 13 ; R_windshield3
compatible 0x00000006 13

slot -0.678 0.193 0.684 0.000 0.000 0.000 34 ; RL_window
compatible 0x00000006 34

slot -0.678 0.193 0.684 0.000 0.000 0.000 34 ; RL_window
compatible 0x00000006 34

slot 0.678 0.193 0.684 0.000 0.000 0.000 33 ; RR_window
compatible 0x00000006 33

slot 0.678 0.193 0.684 0.000 0.000 0.000 33 ; RR_window
compatible 0x00000006 33

slot 0.270 -0.826 0.982 -1.600 0.000 0.000 904 ; Sub
attach 0x0004007D 1
compatible 0x00000006 902

slot 0.000 -0.286 0.502 0.000 0.000 0.000 903 ; R_seats
compatible 0x00000006 903

slot 0.000 -0.610 0.550 0.000 0.000 0.000 905 ; sub trunk
attach 0x0004007D 1
compatible 0x00000006 901

slot -0.150 -1.024 0.800 0.000 0.000 0.000 906 ; ps 2
attach 0x0004007D 1
compatible 0x00000006 902

stockpart 0x00000111 // "L headlights" //
stockpart 0x00000124 // "FL quarterpanel 2" //

stockpart 0x00000117 // "R headlights" //
stockpart 0x0000012B // "FR quarterpanel 2" //

stockpart 0x00000108 // "L taillights" //
stockpart 0x00000123 // "RL quarterpanel 2" //

stockpart 0x00000114 // "R taillights" //
stockpart 0x00000129 // "RR quarterpanel 2" //

stockpart 0x00000122 // "L sideskirt 2" //
stockpart 0x00000121 // "FL door 2" //
stockpart 0x0000010A // "RL window" //
stockpart 0x00000103 // "FL seat" //

stockpart 0x00000127 // "R sideskirt 2" //
stockpart 0x0000012A // "FR door 2" //
stockpart 0x0000010C // "RR window" //
stockpart 0x00000113 // "FR seat" //

stockpart 0x00000120 // "F bumper 3" //
stockpart 0x00000125 // "hood 3" //
stockpart 0x0000010B // "F windshield" //

stockpart 0x0000011F // "R bumper 3" //
stockpart 0x00000118 // "trunk" //
stockpart 0x00000102 // "R windshield" //
stockpart 0x00000106 // "R seats" //

stockpart 0x00030019 // wheel //
stockpart 0x00030019 // wheel //
stockpart 0x00030019 // wheel //
stockpart 0x00030019 // wheel //

eof


F_bumper_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x0000011D
# resource alias of this part: "F bumper 2"

render 0x000000AF
mesh 0x000000B0
texture 0x00020025
click 0x00000148

render 0x000000F4 -0.180 0.520 0.400 3.000 0.000 0.000 ;MARKERorr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.520 0.400 3.000 0.000 0.000 ;MARKERor
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.520 0.400 3.000 0.000 0.000 ;MARKERoll
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.520 0.400 3.000 0.000 0.000 ;MARKERol
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.340 0.270 -0.040 3.000 0.000 0.000 ;MARKERurrrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.260 0.270 -0.040 3.000 0.000 0.000 ;MARKERurrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.180 0.270 -0.040 3.000 0.000 0.000 ;MARKERurr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.270 -0.040 3.000 0.000 0.000 ;MARKERur
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.270 -0.040 3.000 0.000 0.000 ;MARKERul
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.270 -0.040 3.000 0.000 0.000 ;MARKERull
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.140 0.270 -0.040 3.000 0.000 0.000 ;MARKERulll
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.220 0.270 -0.040 3.000 0.000 0.000 ;MARKERullll
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.340 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurrrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.260 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.180 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.230 -0.040 3.000 0.000 0.000 ;MARKERuur
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.230 -0.040 3.000 0.000 0.000 ;MARKERuul
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.230 -0.040 3.000 0.000 0.000 ;MARKERuull
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.140 0.230 -0.040 3.000 0.000 0.000 ;MARKERuulll
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.220 0.230 -0.040 3.000 0.000 0.000 ;MARKERuullll
colors 1 0x00FF0000
flags 0

render 0x00060006 -0.525 -0.400 -0.075 -2.250 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.375 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.125 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.125 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.375 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.525 -0.400 -0.075 2.250 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0
body -0.380 -0.001 -0.147 0.000 0.000 0.000 7.500 cars\racers\Baiern_data\meshes\_phys_F_bumper_2_CL.scx ;0x 00000039
body -0.766 -0.001 0.077 0.000 0.000 0.000 7.500 cars\racers\Baiern_data\meshes\_phys_F_bumper_2_L.scx ;0x0 000003A
body 0.380 -0.001 -0.147 0.000 0.000 0.000 7.500 cars\racers\Baiern_data\meshes\_phys_F_bumper_2_CR.scx ;0x 0000003B
body 0.766 -0.001 0.077 0.000 0.000 0.000 7.500 cars\racers\Baiern_data\meshes\_phys_F_bumper_2_R.scx ;0x0 000003C
# total mass: 30.000 kg

category 2

slot 0.000 0.220 -0.146 0.000 0.000 0.000 3 ; F_bumper
attach 0x00000006 3 ; chassis->F_bumper
attach 0x00000157 3 ; cabrio chassis->F_bumper

# 'F bumper 2' deflector #
wing 4 0.000000000 0.005185930 -0.171824000 0.000000000 0.071353600 -0.637846000 8.843880000 -0.250 0.666

# 'F bumper 2 szakallszarny' deflector #
wing 4 0.000000000 -0.198753000 -0.203141000 0.000000000 0.812116000 -0.469849000 2.358495000 -0.250 0.666

# 'F bumper 2 bal oldala' deflector #
wing 4 -0.813140000 -0.004948690 0.092747500 -0.749176000 0.007658650 -0.129852000 3.668295000 -0.250 0.666

# 'F bumper 2 jobb oldala' deflector #
wing 4 0.813140000 -0.004948690 0.092747500 0.749176000 0.007658650 -0.129852000 3.668295000 -0.250 0.666

eof


F_bumper_3.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000120
# resource alias of this part: "F bumper 3"

render 0x000000B8
mesh 0x000000B9
texture 0x00020025
click 0x0000014B

render 0x000000F4 -0.180 0.520 0.400 3.000 0.000 0.000 ;MARKERorr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.520 0.400 3.000 0.000 0.000 ;MARKERor
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.520 0.400 3.000 0.000 0.000 ;MARKERoll
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.520 0.400 3.000 0.000 0.000 ;MARKERol
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.340 0.270 -0.040 3.000 0.000 0.000 ;MARKERurrrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.260 0.270 -0.040 3.000 0.000 0.000 ;MARKERurrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.180 0.270 -0.040 3.000 0.000 0.000 ;MARKERurr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.270 -0.040 3.000 0.000 0.000 ;MARKERur
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.270 -0.040 3.000 0.000 0.000 ;MARKERul
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.270 -0.040 3.000 0.000 0.000 ;MARKERull
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.140 0.270 -0.040 3.000 0.000 0.000 ;MARKERulll
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.220 0.270 -0.040 3.000 0.000 0.000 ;MARKERullll
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.340 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurrrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.260 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurrr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.180 0.230 -0.040 3.000 0.000 0.000 ;MARKERuurr
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.100 0.230 -0.040 3.000 0.000 0.000 ;MARKERuur
colors 1 0x00FF0000
flags 0

render 0x000000F4 -0.020 0.230 -0.040 3.000 0.000 0.000 ;MARKERuul
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.060 0.230 -0.040 3.000 0.000 0.000 ;MARKERuull
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.140 0.230 -0.040 3.000 0.000 0.000 ;MARKERuulll
colors 1 0x00FF0000
flags 0

render 0x000000F4 0.220 0.230 -0.040 3.000 0.000 0.000 ;MARKERuullll
colors 1 0x00FF0000
flags 0

render 0x00060006 -0.525 -0.400 -0.075 -2.250 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.375 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.125 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.125 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.375 -0.400 -0.075 3.142 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.525 -0.400 -0.075 2.250 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

body -0.400 -0.006 -0.136 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_F_bumper_3_CL.scx ;0x 0000003D
body -0.804 0.000 0.086 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_F_bumper_3_L.scx ;0x0 000003E
body 0.804 0.000 0.086 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_F_bumper_3_R.scx ;0x0 000003F
body 0.400 -0.006 -0.136 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_F_bumper_3_CR.scx ;0x 00000040
# total mass: 12.000 kg

category 2

slot 0.000 0.225 -0.125 0.000 0.000 0.000 3 ; F_bumper
attach 0x00000006 3 ; chassis->F_bumper
attach 0x00000157 3 ; cabrio chassis->F_bumper

# 'F bumper 3' deflector #
wing 4 0.000000000 0.016140600 -0.141789000 0.000000000 0.119616000 -0.705991000 12.775245000 -0.250 0.666

# 'F bumper 3 szarny' deflector #
wing 4 0.000000000 -0.168705000 -0.041566600 0.000000000 0.794597000 -0.531160000 3.340005000 -0.250 0.666

# 'F bumper 3 bal oldala' deflector #
wing 4 -0.847090000 0.061920600 0.092743800 -0.817954000 0.081136300 -0.267080000 3.330225000 -0.250 0.666

# 'F bumper 3 jobb oldala' deflector #
wing 4 0.847090000 0.061920600 0.092743800 0.817954000 0.081136300 -0.267080000 3.330225000 -0.250 0.666

eof


FL_door_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000121
# resource alias of this part: "FL door 2"

render 0x000000BB
mesh 0x000000BC
texture 0x00020025
click 0x0000014C

body -0.007 -0.052 -0.015 0.000 0.000 0.000 14.000 cars\racers\Baiern_data\meshes\_phys_FL_door_2.scx ;0x000 0004F
# total mass: 14.000 kg

category 2

slot -0.120 0.000 -0.703 0.000 0.000 0.000 5 ; FL_door
attach 0x00000006 5 ; chassis->FL_door
attach 0x00000157 5 ; cabrio chassis->FL_door

slot 0.069 0.293 -0.498 0.000 0.000 -0.262 24 ; L_mirror

slot 0.059 0.276 0.672 0.000 0.000 0.000 6 ; FL_window

slot 0.059 0.276 0.672 0.000 0.000 0.000 6 ; FL_window2

slot 0.059 0.276 0.672 0.000 0.000 0.000 6 ; FL_window3


# 'FL door 2' deflector #
wing 4 -0.071538600 -0.006596910 0.082961000 -0.827695000 0.278647000 -0.002523950 22.407450000 -0.250 0.666

eof


FR_door_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x0000012A
# resource alias of this part: "FR door 2"

render 0x000000D2
mesh 0x000000D3
texture 0x00020025
click 0x00000155

body 0.007 -0.052 -0.015 0.000 0.000 0.000 14.000 cars\racers\Baiern_data\meshes\_phys_FR_door_2.scx ;0x000 00050
# total mass: 14.000 kg

category 2

slot 0.120 0.000 -0.703 0.000 0.000 0.000 23 ; FR_door
attach 0x00000006 23 ; chassis->FR_door
attach 0x00000157 23 ; cabrio chassis->FR_door

slot -0.069 0.293 -0.498 0.000 0.000 0.262 30 ; R_mirror

slot -0.059 0.276 0.672 0.000 0.000 0.000 28 ; FR_window

slot -0.059 0.276 0.672 0.000 0.000 0.000 28 ; FR_window2

slot -0.059 0.276 0.672 0.000 0.000 0.000 28 ; FR_window3

# 'FR door 2' deflector #
wing 4 0.071538600 -0.006596910 0.082961000 0.827695000 0.278647000 -0.002523950 22.407450000 -0.250 0.666

eof


L_headlights_3.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000171
# resource alias of this part: "L headlights 3"

render 0x0000016F
mesh 0x0000016E
texture 0x00020025
click 0x00000170

damage 0.10

# front lights #
render 0x0000018c 0.000 0.000 0.000 0.000 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 4

render 0x00000191 0.000 0.000 0.000 0.000 0.000 0.000 ; INDICATOR
colors 1 0x00FFFFFF
flags 16

render 0x00030008 0.000 0.000 0.000 0.087 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 4

render 0x00030026 0.000 0.000 0.000 0.0 0.000 0.000 ; INDICATOR
colors 1 0x00FFFFFF
flags 16

body 0.001 -0.001 -0.001 0.000 0.000 0.000 2.000 cars\racers\Baiern_data\meshes\_phys_L_headlights.scx ;0x0 0000017
# total mass: 2.000 kg

category 2

slot 0.000 0.000 0.000 0.000 0.000 0.000 7 ; L_headlights
attach 0x00000006 7 ; chassis->L_headlights
attach 0x00000157 7 ; cabrio chassis->L_headlights

# 'L headlights' deflector #
wing 4 -0.051917300 0.008619690 -0.029940500 -0.295864000 0.264491000 -0.895615000 1.332964500 -0.250 0.666

eof


L_sideskirt_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000122
# resource alias of this part: "L sideskirt 2"

render 0x000000BE
mesh 0x000000BF
texture 0x00020025
click 0x0000014D

render 0x00060006 0.100 -0.300 -1.000 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 -0.750 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 -0.500 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 -0.250 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 0.000 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 0.250 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 0.500 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 0.750 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.100 -0.300 1.000 -1.571 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

body 0.001 -0.023 0.000 0.000 0.000 0.000 3.500 cars\racers\Baiern_data\meshes\_phys_L_sideskirt_2.scx ;0x 00000061
# total mass: 3.500 kg

category 2

slot -0.008 0.000 -0.008 0.000 0.000 0.000 8 ; L_sideskirt
attach 0x00000006 8 ; chassis->L_sideskirt
attach 0x00000157 8 ; cabrio chassis->L_sideskirt

# 'L sideskirt 2' deflector #
wing 4 -0.002928770 -0.009814450 0.099129500 -0.912694000 0.248869000 -0.026503600 10.310475000 -0.250 0.666

eof


R_bumper_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x0000011F
# resource alias of this part: "R bumper 3"

render 0x000000B5
mesh 0x000000B6
texture 0x00020025
click 0x0000014A

render 0x00060006 -0.500 -0.300 0.100 -0.785 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.250 -0.300 0.100 0.000 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.200 -0.300 0.100 0.000 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.250 -0.300 0.100 0.000 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 0.500 -0.300 0.100 0.785 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

body 0.000 0.071 0.235 0.000 0.000 0.000 10.000 cars\racers\Baiern_data\meshes\_phys_R_bumper_3_C.scx ;0x 0000005B
body -0.784 -0.012 -0.036 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_R_bumper_3_L.scx ;0x0 000005C
body 0.784 -0.012 -0.036 0.000 0.000 0.000 3.000 cars\racers\Baiern_data\meshes\_phys_R_bumper_3_R.scx ;0x0 000005D
#body 0.001 -0.161 0.210 0.000 -0.262 0.000 0.500 cars\racers\Baiern_data\meshes\_phys_R_bumper_3_splitter_w ing.scx ;0x0000005E
# total mass: 16.500 kg

category 2

slot 0.000 0.240 0.270 0.000 0.000 0.000 9 ; R_bumper
attach 0x00000006 9 ; chassis->R_bumper
attach 0x00000157 9 ; cabrio chassis->R_bumper

# 'R bumper 3 hatfal' deflector #
wing 4 0.000000000 0.079351700 0.288094000 0.000000000 -0.020204200 0.898927000 11.747415000 -0.250 0.666

# 'R bumper 3 also szarny' deflector #
wing 4 0.000000000 -0.166107000 0.192283000 0.000000000 0.955410000 -0.282023000 6.343245000 -0.250 0.666

# 'R bumper 3 bal oldala' deflector #
wing 4 -0.802320000 0.024763200 0.015434100 -0.866362000 -0.019343200 0.241931000 6.367995000 -0.250 0.666

# 'R bumper 3 jobb oldala' deflector #
wing 4 0.802320000 0.024763200 0.015434100 0.866362000 -0.019343200 0.241931000 6.367995000 -0.250 0.666

eof


R_headlights_3.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x0000015D
# resource alias of this part: "R headlights 3"

render 0x00000178
mesh 0x00000174
texture 0x00020025
click 0x0000016D

damage 0.10

# front lights #
render 0x0000018d 0.000 0.000 0.000 0.000 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 4

render 0x00000193 0.000 0.000 0.000 0.000 0.000 0.000 ; INDICATOR
colors 1 0x00FFFFFF
flags 32

render 0x00030008 0.000 0.000 0.000 -0.087 0 0.000 ; CITY
colors 1 0x000000FF
flags 4

render 0x00030026 0.000 0.000 0.000 0.0 0.000 0.000 ; INDICATOR
colors 1 0x00FFFFFF
flags 32

body -0.001 -0.001 -0.001 0.000 0.000 0.000 2.000 cars\racers\Baiern_data\meshes\_phys_R_headlights.scx ;0x0 0000018
# total mass: 2.000 kg

category 2

slot 0.000 0.000 0.000 0.000 0.000 0.000 10 ; R_headlights
attach 0x00000006 10 ; chassis->R_headlights
attach 0x00000157 10 ; cabrio chassis->R_headlights

# 'R headlights' deflector #
wing 4 0.051917300 0.008619690 -0.029940500 0.295864000 0.264491000 -0.895615000 1.332964500 -0.250 0.666

eof


R_sideskirt_2.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000127
# resource alias of this part: "R sideskirt 2"

render 0x000000CC
mesh 0x000000CD
texture 0x00020025
click 0x00000152

render 0x00060006 -0.100 -0.400 -1.000 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 -0.750 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 -0.500 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 -0.250 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 0.000 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 0.250 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 0.500 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 0.750 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

render 0x00060006 -0.100 -0.400 1.000 1.470 0.000 0.000 ; CITY
colors 1 0x000000FF
flags 0

body -0.001 -0.023 0.000 0.000 0.000 0.000 3.500 cars\racers\Baiern_data\meshes\_phys_R_sideskirt_2.scx ;0x 00000062
# total mass: 3.500 kg

category 2

slot 0.008 0.000 -0.008 0.000 0.000 0.000 12 ; R_sideskirt
attach 0x00000006 12 ; chassis->R_sideskirt
attach 0x00000157 12 ; cabrio chassis->R_sideskirt

# 'R sideskirt 2' deflector #
wing 4 0.002928770 -0.009814450 0.099129500 0.912694000 0.248869000 -0.026503600 10.310475000 -0.250 0.666

eof


stock_exhaust_pipe.cfg
Zitat:

# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000182
# resource alias of this part: "stock_exhaust_pipe"

render 0x00000180
mesh 0x0000017F
click 0x00000181

category 1

slot 0.155 0.047 -1.426 0.000 0.000 0.000 1
attach 0x00000006 22
attach 0x00000157 22

slot -0.521 0.072 1.456 0.000 0.000 0.000 2 ; L muffler
attach 0x00040047 1

slot 0.520 0.072 1.456 0.000 0.000 0.000 3 ; R muffler
attach 0x00040047 1

slot -0.251 0.072 1.456 0.000 0.000 0.000 4 ; L muffler2
attach 0x00040047 1

slot 0.250 0.072 1.456 0.000 0.000 0.000 5 ; R muffler2
attach 0x00040047 1

slot 0.380 0.422 -0.050 0.000 0.000 0.000 6 ; wheeliebar
attach 0x00040047 1

eof


trunk.cfg
Zitat:
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x00000118
# resource alias of this part: "trunk"

render 0x000000A2
mesh 0x000000A3
texture 0x00020025
click 0x00000143

render 0x0003000F 0.000 0.425 -0.750 3.142 0.000 0.000 ; 3.BRAKE
flags 1

body 0.000 0.160 0.015 0.000 0.000 0.000 9.000 cars\racers\Baiern_data\meshes\_phys_trunk_B.scx ;0x000000 2D
body 0.004 -0.024 0.232 0.000 0.000 0.000 9.000 cars\racers\Baiern_data\meshes\_phys_trunk_A.scx ;0x000000 2E
# total mass: 18.000 kg

category 2

slot 0.000 0.196 -0.255 0.000 0.000 0.000 15 ; trunk
attach 0x00000006 15 ; chassis->trunk
attach 0x00000157 15 ; cabrio chassis->trunk

slot 0.000 0.175 0.110 0.000 0.113 0.000 14 ; R_wing
attach 0x00040088 1

# 'trunk teteje' deflector #
wing 4 0.000000000 0.175194000 0.025909600 0.000000000 0.991634000 0.115014000 14.984205000 -0.250 0.666

# 'trunk hatfal' deflector #
wing 4 0.000000000 -0.002698310 0.247382000 0.000000000 0.069882500 0.986423000 11.300190000 -0.250 0.666

eof


so denn mal viel spass
Nach oben
Offline ShoG




Beiträge: 70

Wohnort: Hallen des Hasses

Beitrag So 11.01.04 16:53 
Antworten mit Zitat  

hmm also wie ich gesehn hab schon über 100ma gelesen und auch schon angewandt bei einigen, bisl kritik was man noch machen könnte oder so wäre aunich schlecht Zwinker
Nach oben
Offline TIGER (truckerfan)




Beiträge: 384

Wohnort: Zweisimmen
Geburtstag: 20.03.19??
Beitrag So 11.01.04 17:14 
Antworten mit Zitat  

Ich geb dir kein Kritik, sonder ich bete dich an Lachend
Du hast mir Scripten gelernt Mr Green
Danke danke danke danke

P.s: An deinem Auto kann man nix verbessern
P.s2: Schon mal an Seitenauspüffe gedacht? Zwinker
Nach oben
Offline 3DKing




Beiträge: 726



Beitrag So 11.01.04 17:19 
Antworten mit Zitat  

doch doch, an ShoGs baiern kann man noch viel verändern...

z.B. ne "ansprechendere Farbe" und schärfere Decals, bei der Spurbreite n bissle sparen...
Nach oben
Offline TIGER (truckerfan)




Beiträge: 384

Wohnort: Zweisimmen
Geburtstag: 20.03.19??
Beitrag So 11.01.04 17:27 
Antworten mit Zitat  

Wie macht man Schärfere Decals, meine sind auch immer so Unscharf Sehr Traurig
Nach oben
Offline ShoG




Beiträge: 70

Wohnort: Hallen des Hasses

Beitrag So 11.01.04 19:23 
Antworten mit Zitat  

die farbe an nem auto hat nie was mit dem auto zu tun sondern mit dem geschmack des besitzers, welcher (zum glück) verschieden ist*räusper...
hmm wieviel würdest denn einsparen wollen?
truckerfan, dran gedacht schon aber nonich versucht...werde mich mal ransetzen Zwinker

schärfere decals machst du indem du die auflösung deiner bilder erhöhst das hilft meistens
Nach oben
Offline Stölzel
Daniel Knecht




Beiträge: 841

Wohnort: Zwickau
Geburtstag: 14.11.1987
Beitrag Fr 13.02.04 3:03 
Antworten mit Zitat  

setz ma bitte nen PIC von der Karre hir rein BÜDDE

MFG Daniel
Nach oben
Offline [exLex]Reptile




Beiträge: 2160

Wohnort: South City
Geburtstag: ´86
Gesperrt
Beitrag Fr 13.02.04 15:44 
Antworten mit Zitat  

jo wäre auch dafür ...
Nach oben
Offline ShoG




Beiträge: 70

Wohnort: Hallen des Hasses

Beitrag Mi 18.02.04 9:13 
Antworten mit Zitat  

die bilder sind hier:
http://lfs.4players.de:1043/board/viewtopic.php?t=1095&postdays=0&post order=asc&start=320
und hier:
http://lfs.4players.de:1043/board/viewtopic.php?t=1095&postdays=0&post order=asc&start=340
(seite 17&1Cool
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